Hi,
I have a digital asset (HDA) that has three OBJ nodes A,B and C. The HDA itself has no meaningful transformation -it should be set to identity. Only Object C has a meaningful transformation.
I want to do the following: When a user selects the HDA node, he gets the transformation handlers of the inner Object node C, such that if he translates in X direction he actually translates Object C.
In the attached Image, Pyro_Import is Object C, and I want Pyro_Import transformation handles appear when the use select the digital asset. Currently when the user select the Digital Asset, no handles appear …
I am not sure how to do that, if anyone has some pointers I would really appreciate it
How to make an inner OBJ node "Transformation" the default "Transform" tool of a HDA?
2758 3 1- catchyid
- Member
- 40 posts
- Joined: Feb. 2016
- Offline
- tamte
- Member
- 8619 posts
- Joined: July 2007
- Offline
- open Type Properties for your asset
- dive into asset
- select objectC
- press enter in the viewport to show handle
- right click to the handle
- choose Export Handle To Digital Asset
- edit promoted parameters/handle assignments in type properties if needed
- accept
- dive into asset
- select objectC
- press enter in the viewport to show handle
- right click to the handle
- choose Export Handle To Digital Asset
- edit promoted parameters/handle assignments in type properties if needed
- accept
Tomas Slancik
FX Supervisor
Method Studios, NY
FX Supervisor
Method Studios, NY
- catchyid
- Member
- 40 posts
- Joined: Feb. 2016
- Offline
- tamte
- Member
- 8619 posts
- Joined: July 2007
- Offline
catchyidhttp://sidefx.com/docs/houdini/assets/asset_ui#handles-and-hud-sliders [sidefx.com]
Did I miss this info in the Documentation?
Tomas Slancik
FX Supervisor
Method Studios, NY
FX Supervisor
Method Studios, NY
-
- Quick Links