Hello. If anyone has a desire, can you tell me how to make such a grid procedurally?
Click for more photos [numen.eu]
I understand that it should be wrapped around an unseen mesh and repeat its form (so you can change the shape of the mesh and the grid will move beyond its form).
But how to procedurally make the grid itself and how to wrap it (attach) to the mesh?
Or maybe I'm thinking the wrong way, and it's make completely different.
Please, if you are interested in such a task, then tell me how to do it.
The Grid
1990 1 1- Enkel
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- Nicolas Heluani
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I was just about to complement you on the amazing result and then I saw you post . Check out for knitting techniques. Regardless on which software you find the tutorial you can easily translate it to houdini. Or just check knitting and try to find a way to replicate the shape of one knot.
By looking at the image I have the feeling the latest entagma tutorial about minimal surface will help you a lot getting the base mesh for the knitting solver.
PS: if this is for a job you may want to take a look at orbolt I think someone already did a good knitting solution.
Good luck.
By looking at the image I have the feeling the latest entagma tutorial about minimal surface will help you a lot getting the base mesh for the knitting solver.
PS: if this is for a job you may want to take a look at orbolt I think someone already did a good knitting solution.
Good luck.
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