ocean spectrum tiling option in ocean tools

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Hi, I recently start using houdini16.

Ocean spectrum in h15 was tileable. For instance, make a grid 20 x 20 and apply ocean displacement, and copy one and move x=20. Then two displaced grids were seamless side by side.

Now it's not matching in h16. The displacement on edge doesn't line up each other. Do we have option to do it?
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oops, actually I found a solution.
If I set a same value to grid > size, and oceanspectrum > gridSize, it become tileable ocean!!
Edited by masa90210 - April 24, 2017 19:03:20
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