Vertex color

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Hi all!


I have trouble to work with houdini engine and vertex color.

I need to both read and write vertex color from geometries with an otl.

Writting vertex color from houdini to unity works perfectly by reading cd point attribute.
But I did not not managed to make houdini read vertex color from unity's game object. I tried to read it from point attribute and vertex attribute, with the same result.


Is there something special to do to read make houdini read vertex color from a game object? Is it even possible to do that?


Thanks
Edited by slare - Feb. 7, 2017 17:39:18
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We don't currently send back the vertex colors from Unity to Houdini on meshes. We do if you use our painting tools but that's a separate code path. If you just set vertex color yourself on a mesh it won't be sent to Houdini.

If you'd like support for this, please submit an RFE to support@sidefx.com.
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Hi,

The latest H16 unity plug-in (16.0.605) now also exports vertex colors on input meshes to Houdini as Cd and Alpha point attributes.
Edited by dpernuit - May 11, 2017 10:09:57
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