Hey guys,
So I have a couple assets produced in Houdini that look cool with their color information in Houdini. But, I need to get these effects into Max to be rendered in VRay. I would very much like to be able to get the color information into a material id in max so that the Vray renders look that much better. In theory, alembics should hold on to this information, but I can't seem to get it to work. One effect is animated geometry and the other is made up of particles. Any help would be appreciated!
Getting Color Attribute Out of Houdini and Into Max
1720 2 0- RandomGex
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- anon_user_40689665
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- RandomGex
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