DOPNET: animated active

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Joined: Oct. 2013
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Hi,

So I can't get to work my animated active to work. It only forks for the first frame of the sim. And then never updates.

Here is a file

Attachments:
keepInOneGroup_v003.hip (264.4 KB)

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Seems to work fine right? What is it that you want to achive?
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