BUG: Wire dop

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I was just taking a look at Will Cunninghams new book and having a flick through the examples. The hairyWires.hip seems to highlight a bug in the wiresolver. Try cooking it passed frame 15 - cpu hits 100% and the sim stops.
This is the first file I've tried, and the first time I've looked at the wireSolver in ages, have I just got unlucky or is this still a work in progress?

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hairyWires.hip (60.8 KB)

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Are you using a build before Houdini 8.0.467? I believe the issue responsible for that problem was fixed in Houdini 8.0.467.
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I tried it in H8.0.410 and H8.0.485 I think, I check when I get home, I only have H8.0.347 here at work
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No I lied in was H8.0.438….. I can't keep up with the rate you guys pump out updates. Is it a world record do you think? It should definately go in your marketing blurb! I guess it's all procedural
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Just tried with H8.0.474 and it won't get passed frame 3. Seriously broken at the in that build.
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Runs fine here with 481 on x64 SUSE 10, but I'm not sure what I should be seeing. It's somewhat slow, but every frame appears to be randomly twisted hair(*really* twisted ).

Cheers,

J.C.
John Coldrick
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well I get different results on different build but none what I'd expect.
on .410 it starts to fall onto the head/sphere as expected then hits frame 15 on never goes any further cpu maxed out at 100% forever.
On .474 it immediately gets mangled on frame 2 or 3 can't remember which, it should be falling onto the head/sphere until you get a tribble like object.
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Ah, there was a second issue. The problem is fixed in Houdini 8.0.487.
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he he he he :twisted: I win

Thanks for the fix
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