I was just taking a look at Will Cunninghams new book and having a flick through the examples. The hairyWires.hip seems to highlight a bug in the wiresolver. Try cooking it passed frame 15 - cpu hits 100% and the sim stops.
This is the first file I've tried, and the first time I've looked at the wireSolver in ages, have I just got unlucky or is this still a work in progress?
BUG: Wire dop
5559 8 1- Simon
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well I get different results on different build but none what I'd expect.
on .410 it starts to fall onto the head/sphere as expected then hits frame 15 on never goes any further cpu maxed out at 100% forever.
On .474 it immediately gets mangled on frame 2 or 3 can't remember which, it should be falling onto the head/sphere until you get a tribble like object.
on .410 it starts to fall onto the head/sphere as expected then hits frame 15 on never goes any further cpu maxed out at 100% forever.
On .474 it immediately gets mangled on frame 2 or 3 can't remember which, it should be falling onto the head/sphere until you get a tribble like object.
The trick is finding just the right hammer for every screw
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