I am wondering if there is a performance cost associated with a node reference parameter that does not exist for direct parental transform connections. I understand that there is going to be an initial lookup cost as the scene graph is searched, but I am assuming that the result of this lookup is cached. So beyond the initial cost of finding the node specified, is there an ongoing performance cost?
Thanks,
-Judah
Node Reference vs direct Parental Transform
827 0 1- judahbaron
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