Node Reference vs direct Parental Transform

   828   0   1
User Avatar
Member
9 posts
Joined: April 2015
Offline
I am wondering if there is a performance cost associated with a node reference parameter that does not exist for direct parental transform connections. I understand that there is going to be an initial lookup cost as the scene graph is searched, but I am assuming that the result of this lookup is cached. So beyond the initial cost of finding the node specified, is there an ongoing performance cost?

Thanks,
-Judah
  • Quick Links