Clumping chunks generated by Booleans
2800 4 1- Matt Vitalone
- Member
- 18 posts
- Joined: March 2015
- Offline
Hi all,
With the big improvements to Booleans in H16 I want to move some of my fracturing pipeline to use Booleans instead of Voronoi. One of the great features of Voronoi for me was being able to clump multiple chunks into a larger chunk and clean up the geo by deleting interior faces and edges. I'm trying to add similar functionality to my tool using Booleans. The Voronoi Fracture does a fair amount of its cleanup based off of the cutting points, which I don't have for Booleans. I was able to clean up the redundant interior faces in the cluster by just deleting overlapping geo, but deleting the extraneous edges is proving harder. I have a clean selection of them but I don't know how to get rid of them without putting big holes in my geo. Both Dissolve and Edge Collapse cause holes. Any ideas would be appreciated.
With the big improvements to Booleans in H16 I want to move some of my fracturing pipeline to use Booleans instead of Voronoi. One of the great features of Voronoi for me was being able to clump multiple chunks into a larger chunk and clean up the geo by deleting interior faces and edges. I'm trying to add similar functionality to my tool using Booleans. The Voronoi Fracture does a fair amount of its cleanup based off of the cutting points, which I don't have for Booleans. I was able to clean up the redundant interior faces in the cluster by just deleting overlapping geo, but deleting the extraneous edges is proving harder. I have a clean selection of them but I don't know how to get rid of them without putting big holes in my geo. Both Dissolve and Edge Collapse cause holes. Any ideas would be appreciated.
- tamte
- Member
- 8551 posts
- Joined: July 2007
- Online
- Matt Vitalone
- Member
- 18 posts
- Joined: March 2015
- Offline
- tamte
- Member
- 8551 posts
- Joined: July 2007
- Online
- Matt Vitalone
- Member
- 18 posts
- Joined: March 2015
- Offline
-
- Quick Links