Is the substance painter and Houdini link working now?
I am trying to figure out good pipeline for Houdini.
1. I sculpted model in zbrush
2. Retopology aldo done
3. UV-s done in Unfold 3D
and textured in Mari but creating shader is something new to me. I know that there is some sort of link between substance painter and Houdini.
So basically you texture model in substance painter and you get out textures that are going directly to houdini with the shader.
So basically i can build VFX effect on top of my model in houdini same time having textures applied to the model.
Does anyone uses this pipeline and does it work and how exactly?
Is the substance painter and Houdini link working now?
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