Hey everyone I am trying to make a rock jetty by scattering points along a tube and placing a randomly generated rock along the points. The rock generator is working fine and I can scatter them along the points no problem but I cant see to find a way to change the seed for my rock each time it is placed on a point.
The rock shape is changed inside of an attribute VOP where the offset changes the overall shape.
In the picture I just have them scattered over 4 points to see it easier and not calculate over a couple hundred points.
I removed all my attempts to randomize in the picture below so its cleaner.
Thank you!
Randomizing object over copy to points
1461 1 0- james001
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- Simon Russell
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