I'm having trouble finding any basic tutorials on vellum cloth. If you search for vellum cloth on YouTube, you get several hits, but they all seem rather advanced. I just want to know how to use the vellum cloth shelf object with some basic objects like a groundplane and a cube surface collider.
I tried to set this up with puzzling results. I started with a grid and dragged the vellum cloth object to it. I'm not sure if that is the right way to do it, but it's what I went with. Then I ended up with two objects, the grid and a cloth_vellum object. It seems like the vellum object references the grid somehow? I made the grid invisible.
I put down a groundplane and a box sitting on the groundplane. I set the box up as a surface collider. When I run the simulation, the cloth does seem to behave like a cloth to a certain extent, but it seems to collide with the box and floor well above those items, like it is offset upward.
-Scott
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