I have a Vellum cloth that's being coloured with the amount of stretch. I've exported an obj of the geo and want to export the stretch colour as a texture I can apply to the mesh in other software.
Ideally the output texture would be greyscale and maybe even normalised. Any pointers on how to achieve this?
Thanks
Export Vellum visualiser as baked texture
374 0 1- mrboni
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