Bright seams on bake with gamma shift

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Hi all!

Just messing around with baking textures and I’m getting some annoying issues. I’m getting bright edges around the seams in my model. It only happens when I boost the gamma to 2.2 which I think I have to do to make it look correct in Sketchfab.
Here’s the model, the seams are most noticeable on the joysticks.

Arcade Model… [skfb.ly]

Any ideas what’s going wrong there?

Thanks,
Pete
Edited by peteski - May 31, 2019 08:00:39
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