vertex animation to ue4

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Hi!

I was doing an explosion, like in the lego movies, just with boxes, using a volume and then creating points from volume
to copy to boxes. I was trying to export the animation with the fluid method because I used an explosion, but it's not showing correctly once imported into unreal. I also tried to use the soft method, but it's not showing anything. Could anybody please help me? thanks a lot!

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