Imported geometry pivot

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Hello

I imported a geo into Houdini from Maya.
I want to rotate it around its pivot, but the transfrom node doesn't respect the imported geo's pivot.It sets it to the origin.
is there any thing I can do so Houdini uses the original imported pivot for transformation?

thank you
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143 posts
Joined: July 2015
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is it possible to read the imported OBJ's pivot in Houdini somehow?
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