Creating displacement map from geometry?

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Hello all,

I am trying to find a way to create a displacement map of a sphere that is covered with holes. Which I made by copying spheres to a sphere surface, and boolean-ing that.

I've seen ways of taking displacement maps and creating geo, but not the other way around.

Ideas?

Thanks!

T
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hi,
have a look at the gamedev toolset, there are specific tools for maps baking

https://www.sidefx.com/tutorials/game-tools-maps-baker/ [www.sidefx.com]
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Thanks Andr……………..T
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