i'm fairly new to Houdini and try to create a terrain with biomes and objects. I managed to create a terrain with textures in unity by using “unity_hf_texture_diffuse”. Now i want to spawn some objects, but “unity_instance” has no effect. The node i export to a digital asset has all the textures and instances correctly set in geometry tab. I even get no gameobject assign field in unity to manually assign the prefabs. Oh, and i also don't get a texture input field anymore (worked in 17.5.293).
Using:
- Houdini 17.5.308
- Unity 2019.1.8
Some shots:
Thanks,
daschatten