Multiple UV for one object?

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how can i add multiple UVset to a single object in h17.5?

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In 17.5 most uv related tools support specifying the name of the uv attribute. To create a new set, simply put in a different name than the existing set, e.g. ‘uv2’ or ‘uv_groom’, ‘splat_decal37’, etc.
Edited by jsmack - Aug. 21, 2019 12:32:02
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