I have a custom HDA with an Integer parm that has a callback script defined for it. If I set the value of this parm to an environment variable like $VEHICLE_ID (I guess this becomes an hscript expression), and then change $VEHICLE_ID in a textport like this:
/ -> setenv -g VEHICLE_ID = 5
/ -> varchange
I see that the evaluated value of this parm is now 5, but the change in value does not trigger the parm's callback script to run.
How can I get the callback script to run when the parm's value changes as a result of a change to the global variable that is set as its expression/value?
Thanks!
Parm callbacks and environment variables
1337 2 0- jrcooper
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- jjayakumar
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- Ceonsamea
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I ran into this problem too. My scene is rendered without GUI via hython and the environment variables are setup after the scene loads. However, I don't have access to the hython scripts, so I need my HDA to react to the changes automatically. I tried putting my callback code in OnLoad on my HDA, but the problem is that this executes when the scene loads (BEFORE hython has updated the variables).
$MYENV/somefile.json <-- Needs to execute code to re-import the data when the ENV changes programatically.
If anyone knows a way/hack to force the node to recook in response to the ENV change, it would be of great help!
Thanks.
$MYENV/somefile.json <-- Needs to execute code to re-import the data when the ENV changes programatically.
If anyone knows a way/hack to force the node to recook in response to the ENV change, it would be of great help!
Thanks.
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