Hey everyone,
I am trying to get a point cloud in Houdini into a scene in Unreal. I heard I can use the Niagara ROP, but it doesn't seem to work with my setup. Is there a limit to particles? I have a simple particle sim but when I put it in the Niagara ROP they disappear. Even when I mention the right DOPnet and objects.
Exporting a point cloud through niagara rop
1544 0 0- Yehbe
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