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Recent Forum Posts

How to apply UDIMS on crowd agents April 7, 2020, 8:47 a.m.

Hey everyone

I have made a crowd simulation in Houdini, my characters have multiple texture sets and UDIMS, but I can't figure out how to apply those UDIM's to the simulated characters. I am using a material stylesheet to apply the materials. I do import the agents directly into Houdini through the FBX option, so the geometry is already packed when imported, does that have anything to do with the problem?

Thanks in advance for your help.

using attributes in a Transform or Soft Transform node March 3, 2020, 5:08 a.m.


I am running into this issue multiple times now and I still haven't found a solution.

I create attributes in a pointwrangle or a primitive wrangle, but when I try to use those attributes in a Transform or Soft Transform node they don't seem to register. I keep getting a 0 and nothing happens. Anyone know a solution to this or am I doing it completely wrong?

Thanks in advance.

Exporting a point cloud through niagara rop Nov. 25, 2019, 9:04 a.m.

Hey everyone,

I am trying to get a point cloud in Houdini into a scene in Unreal. I heard I can use the Niagara ROP, but it doesn't seem to work with my setup. Is there a limit to particles? I have a simple particle sim but when I put it in the Niagara ROP they disappear. Even when I mention the right DOPnet and objects.