LOD sop

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Hi there,
I am currently trying to do some LOD rendering. While I was trying to use the LOD sop, I had trouble to define the “Low-res”, “mid-res” and “high res” model. Does this LOD sop work like rman's readArchive but using camera's distance?
Does anyone got any example hip to show how LOD sop works?

thank you very much for your attention!
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I'm not sure but I think the LOD sop only works for display not rendering.
Look at the polyreduce sop it has a distance option.
The trick is finding just the right hammer for every screw
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hi there!

See attached hip. Maybe it will help you.

cheers,
Sy.


PS It's not my work. I just got it from this or odforce forum. Sorry, but I don't remember the author.

Attachments:
camera_distance_lod3.zip (15.5 KB)

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Thanks a lot , SY!

The scene is great!
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