How to export uv texture as an image file?

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Dear Houdini community friends, I am trying to export the uv texture of an object (image 1) as an image file (image 2).

Image 1 (the object):


Image 2 (what I want):



The object was created in Houdini, so perhaps the geometry type (polygon / mesh) is not the type that could be easily baked using Maps Baker for example. I followed several tutorials but nothing gets exported. There are more than 100 thousands of such object that I will be doing it in TOPs if possible. Please point me in the right direction. Thanks for the help!
Edited by hanjie94 - Jan. 20, 2020 04:56:21

Attachments:
test_export_textures_ask_in_forum.hipnc (126.2 KB)
image 1.PNG (334.7 KB)
image 2.PNG (237.5 KB)

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https://vimeo.com/104610056 [vimeo.com]
Edit: ah, it's probably not going to work if you want to automate it…maybe using wren ( wireframe renderer ) might be the option.
Edited by random.stroke - Jan. 20, 2020 06:23:31
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You can transfer point colors to images in COPs and (automatically) save them from there.

Here is a tutorial:

https://youtu.be/Ri2dZ1st4E8?t=666 [youtu.be]
https://procegen.konstantinmagnus.de/ [procegen.konstantinmagnus.de]
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Konstantin Magnus
https://youtu.be/Ri2dZ1st4E8?t=666 [youtu.be]

konstantin magnus thanks a bunch!
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