Setting z-depth of camera background images

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Maya cameras have a handy depth setting for background images, in order to preview footage sequences with alpha in front of the scene geometry, I'm trying to find the how that's done in Houdini. Ideas?
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Yep - it's an important missing feature. Here's a workaround:

Attachments:
ZPlane.png (1.8 MB)
Z Planes.hiplc (377.6 KB)

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Thanks! I toyed with that exact setup, in the end thinking there's got to be a better way. But this works…
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