I was watching this video:
and I'd like to know if it's possible to feed a UE4 spline (generated at runtime) to achieve such an effect.
Is it currently possible? Or will it be possible in UE4 plugin V2?
Thanks.
dpernuit
@maninmatrix Unfortunately no, V2 will not work at runtime in the game.
Runtime support for Houdini Engine is actually a separate topic from the new version of Unreal.