RaySOP edge stretching

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Hey guys,

I'm having an issue with my current projection setup. I'm using the Ray node to project a low poly mesh onto a high poly mesh, but on the edges, I get this extreme stretching. Anyone know how to work around this?

Thanks so much.

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It is really great if you post the HIP file so that the problem is clearly visible and can be discussed.
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Use a smooth node afterwards.
https://procegen.konstantinmagnus.de/ [procegen.konstantinmagnus.de]
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