How to convert lines to spline for MOPS

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Hi,

I try to use MOPS move along spline sop to drive particles around the square circle but it does recognize square as spline but just a single line. How can i fuse lines together so particles travel around?

Attachments:
demo.hiplc (538.8 KB)

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golly…I keep telling ppl when you're debugging….keep your scene SIMPLE

I was seriously going blind looking at your orig scene…what with 50x50 grid…and the sphere scale of 0.01…by golly

Once I put the grid down to 3x3 and the sphere scale up to 1…and blast 1 bazzilion spheres away so I can see ONE….much easier to see the problem

here's the fix.

Only when you've got your simple scene working….THEN upscale the complexity.

ps: you can delete the fuse too.
Edited by vusta - March 21, 2020 22:20:31

Attachments:
vu_demo.hiplc (476.9 KB)

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76 posts
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vusta
golly…I keep telling ppl when you're debugging….keep your scene SIMPLE

I was seriously going blind looking at your orig scene…what with 50x50 grid…and the sphere scale of 0.01…by golly

Once I put the grid down to 3x3 and the sphere scale up to 1…and blast 1 bazzilion spheres away so I can see ONE….much easier to see the problem

here's the fix.

Only when you've got your simple scene working….THEN upscale the complexity.

ps: you can delete the fuse too.


Great thx! i try to google tool like polypath but no luck.

i think you slightly exaggerate my resolution, not great not terrible… but ok i got it, next time i will post simpler!
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