Hi,
I try to use MOPS move along spline sop to drive particles around the square circle but it does recognize square as spline but just a single line. How can i fuse lines together so particles travel around?
How to convert lines to spline for MOPS
1471 2 0- mihatsu
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- vusta
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golly…I keep telling ppl when you're debugging….keep your scene SIMPLE
I was seriously going blind looking at your orig scene…what with 50x50 grid…and the sphere scale of 0.01…by golly
Once I put the grid down to 3x3 and the sphere scale up to 1…and blast 1 bazzilion spheres away so I can see ONE….much easier to see the problem
here's the fix.
Only when you've got your simple scene working….THEN upscale the complexity.
ps: you can delete the fuse too.
I was seriously going blind looking at your orig scene…what with 50x50 grid…and the sphere scale of 0.01…by golly
Once I put the grid down to 3x3 and the sphere scale up to 1…and blast 1 bazzilion spheres away so I can see ONE….much easier to see the problem
here's the fix.
Only when you've got your simple scene working….THEN upscale the complexity.
ps: you can delete the fuse too.
Edited by vusta - March 21, 2020 22:20:31
- mihatsu
- Member
- 76 posts
- Joined: Aug. 2018
- Offline
vusta
golly…I keep telling ppl when you're debugging….keep your scene SIMPLE
I was seriously going blind looking at your orig scene…what with 50x50 grid…and the sphere scale of 0.01…by golly
Once I put the grid down to 3x3 and the sphere scale up to 1…and blast 1 bazzilion spheres away so I can see ONE….much easier to see the problem
here's the fix.
Only when you've got your simple scene working….THEN upscale the complexity.
ps: you can delete the fuse too.
Great thx! i try to google tool like polypath but no luck.
i think you slightly exaggerate my resolution, not great not terrible… but ok i got it, next time i will post simpler!
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