subdiv in houdiniGL/storm modes?

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Is there a way to enable realtime subdiv? I know we can do it in usdview, I assume its possible in lops?

Eg, import this usd model from disk, looks janky in HoudiniGl and Storm, but correct in Karma/Renderman/3delight.
Edited by mestela - March 26, 2020 01:07:00

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In the display options, on the geometry page, turning up the Level of Detail to 2 should enable subd with the GL renderers.
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Aha! I tried that but it had no effect; but if i kicked the display a bit (swap to wireframe, swap to karma and back), then it updated.

And good lord, go to bed Mark!

-matt
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