I am using Karma to render an object in the viewport. It takes 10 seconds and looks fine. When I use the Karma ROP to kick out that same image, it takes two minutes?
What gives?
How can I get the same performance from the viewport in my final render?
Answer: Your render output size is larger than the viewport render size. Make your render size smaller to obtain the same performance.
[SOLVED]Karma File Render Take Longer Than Viewport?
2742 6 0- Enivob
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The file is posted on your tutorial page. It's the Tyler Bay shaderbot example file.
Once again, I'm wonder what you mean by using the same number and size? There is only one pixel sample field and one size field on the Karma ROP, right? I have the Display flag on that ROP and the viewport seems to be using all those settings.
The Pixel samples on the Karma node are set to 5 on the ROP. H18.0.416. This setting causes the viewport to finalize in about 11 seconds. When I render to disk, it takes over 2 minutes.
Once again, I'm wonder what you mean by using the same number and size? There is only one pixel sample field and one size field on the Karma ROP, right? I have the Display flag on that ROP and the viewport seems to be using all those settings.
The Pixel samples on the Karma node are set to 5 on the ROP. H18.0.416. This setting causes the viewport to finalize in about 11 seconds. When I render to disk, it takes over 2 minutes.
Edited by Enivob - April 10, 2020 13:28:23
Using Houdini Indie 20.0
Ubuntu 64GB Ryzen 16 core.
nVidia 3050RTX 8BG RAM.
Ubuntu 64GB Ryzen 16 core.
nVidia 3050RTX 8BG RAM.
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I think what is happening is that the TIF processor is defaulting to gamma 1.0 linear. It would be nice if us end users could override that to 2.2. Otherwise, I have to reprocessing the image sequence in another app.
I notice that if I render to a JPG (which isn't even in the drop down list), I get that file format's default gamma of 2.2. I'm not really kicking out AOVs yet, so I'll probably use JPG output in LOPs.
I notice that if I render to a JPG (which isn't even in the drop down list), I get that file format's default gamma of 2.2. I'm not really kicking out AOVs yet, so I'll probably use JPG output in LOPs.
Edited by Enivob - April 11, 2020 11:03:00
Using Houdini Indie 20.0
Ubuntu 64GB Ryzen 16 core.
nVidia 3050RTX 8BG RAM.
Ubuntu 64GB Ryzen 16 core.
nVidia 3050RTX 8BG RAM.
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