VDB Unified Noise issue

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Hi everyone,

I have been playing around with VDB Unified noise and trying to figure out how to get it working correctly.
Im trying to get unified noise evenly through the object.

I have added alligator noise, but it doesn't seem like it's working correctly.
I'm trying to get any noise to look like this:


here is the cop network:


every time seems like noise pivot is in the wrong location or something.
Edited by Simon Pagas - April 28, 2020 14:55:40

Attachments:
Annotation 2020-04-28 133317.jpg (40.5 KB)
Annotation 2020-04-28 134027.jpg (254.1 KB)

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