Flat Tank and Arnold

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I am trying to replicate Houdini's Basic liquid shader (E.g. Vorticity )and uniform volume shader in a Flat Tank created using Shelf tools while rendering using Arnold and so far I am unable to achieve anything close to what I get in Mantra.

Could anyone let me know If it is possible in Arnold, If yes what should I do?
Edited by gregjenings - April 29, 2020 09:10:25
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Anyone has any suggestions on how can I render my sim using Arnold?
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