Hi there!
I'm trying to figure out how to create a POP emitter from Pyro in order to have a realistic (and procedural) Fire Sparks simulation based on heat amount. I've tried something but it's a very rudimentary solution, especially because I'd love to emit particles from top of fire (maybe when heat field falls down). How I can use a pyro field as POP emitter? And, most important, what field do I need to use?
Do you have any suggestions, tips or tuts to share with me? Any help will be really appreciate!
Thank you for your time.
How create fire sparks from Pyro Simulation?
1165 0 0- mois23
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