Boolean question for modeling (it creates ugly meshes)

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Hi all,

Im not sure if I done it correctly.
I am modeling a Cul-de-sac terrain and I thought I can use “boolean” to cull out where driveways are.
However, boolean gives me really bad meshes and I have hard time to display/render them properly.
Wondering if you could help me and take a look, I have my .hip file attached.
Also I included a .gif to show you the dirty meshes I produced
thank you very much
Edited by berengar - Aug. 25, 2020 14:12:55

Attachments:
CulDeSac01_BooleanQuestion.hip (507.1 KB)
BooleanQuestion.gif (3.4 MB)
Screenshot at 2020-08-25 11-09-33.png (1.4 MB)

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