Clipping a height field by height

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I'm looking at rendering a height field along with a water plane and would like to clip the height field to remove parts that are underwater. Would anyone know if there is a way to do this without converting to polygons first?
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Try dropping down a HeightField Clip node. Activate Min and turn off Max.
Using Houdini Indie 20.0
Windows 11 64GB Ryzen 16 core.
nVidia 3050RTX 8BG RAM.
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Yeah I tried that - it changes the min height in the height field but doesn't actually clip the surface below that height.
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