CHOP doesn¨t update correctly

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Hi, I´m having a problem with a chopnet, not sure if it is H 18.532 problem as this used to work correctly. I have a bone chain and I´m using a chopnet to read the world space transforms. For some reason it doesn´t update the channel data unless I change the bone´s name. Attached you can try it. The bone is animated and the null should get the bone´s rotation.

Any help is welcome.

Attachments:
chopnet_doesnt_update.hipnc (127.6 KB)

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Use Full Animation Range not Current Frame in Channel Prop
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ugh … thanks, it was driving me crazy.
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