STRIP ANIMATION AND REAPPLY

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Joined: May 2006
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Hey guys. Happy New Year.

I've got an alembic animated character which has no name attribute. I want to make a fire sim around the character but I don't want the sim to be affected by the character animation, meaning I don't want the velocity of the animation to affect the fire sim.

So I'd like to strip the animation from the character, make the sim and reapply the animation. How can I do that?

Thanks.
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66 posts
Joined: May 2017
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Hey guys.

The point deform did it for me. Simpler is always better. Thanks.
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