I have Houdini indie from Steam.
I can create an asset and open it in unreal. But opening the asset again does not work either from the unreal menu or just a file. And accordingly, the synchronization of the two programs does not work with this asset.
Are these restrictions related to the use of indie Houdini?
I've tried assets from the Unreal Starter Kit. And they worked fine.
Houdini indie - unreal engine open asset file
726 0 0- livinskyalex
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