I am having trouble saving HDAs inside unreal.
Can't save ../../../../../../Houdini Learning/Test/Test.umap: Graph is linked to private object(s) in an external package.
External Object(s):
name_subnet1_5_8_6_0_0_8_6_0_0_main_geo_FFA29F4D
Try to find the chain of references to that object (may take some time)?
At first I thought maybe I was using an absolute reference somewhere, but I double checked and it doesn't seem to be the case.
So as a test, I then created a very simple HDA: Box>transform>output and took that into Houdini. Same issue.
As a third test, I downloaded Simon Verstraete's GameJam_Rock HDA(which is awesome btw) and had put it in a clean project. Same issue.
The HDA's can sit in the content browser, but once they are in the scene they do not want to save (unless I bake them).
Using H18.5.440 with UE4.26 & 25
Any ideas of things to try? Has anyone else ran into a similar situation?
Any pointers are much appreciated
Trouble saving HDAs inside Unreal
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