Hey guys,
its probably an easy thing, but I can't seem to find it online or maybe im not asking it the right way.
in Houdini 18.5 is there a way to extract a render pass from a .exr like you can in Nuke to composite?
I know you can view the different render passes in the render viewer, but im not sure how to actually composite with it inside chops?
Compositing in Chops
1475 3 0- vishnu1024
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- cncverkstad
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- tamte
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you wouldnt use CHOPs for that unless you have some nontraditional use in mind, but that would be reflected in the question
so I assume you mean COPs, then you can use Channel Copy COP to copy any layer to C as an equivalent to Shuffle node in Nuke
and then any of the compisiting operation among the resulting extracted layers
so I assume you mean COPs, then you can use Channel Copy COP to copy any layer to C as an equivalent to Shuffle node in Nuke
and then any of the compisiting operation among the resulting extracted layers
Tomas Slancik
FX Supervisor
Method Studios, NY
FX Supervisor
Method Studios, NY
- vishnu1024
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Thankyou very much!!
tamte
you wouldnt use CHOPs for that unless you have some nontraditional use in mind, but that would be reflected in the question
so I assume you mean COPs, then you can use Channel Copy COP to copy any layer to C as an equivalent to Shuffle node in Nuke
and then any of the compisiting operation among the resulting extracted layers
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