RBD simulation

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Hey there,

I have an issue with an RBD simulation I'm creating. Im supposed to rotate my rubbertoy in initial state on the properties of my rbdpackedobjects, but instead of rotating the whole geometry, its rotating by pieces...

Any help?

thanks

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Joined: Oct. 2015
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Yes. It is rotating all the packed pieces.

I am not really sure what you are trying to achieve but maybe you can transform (rotate) the object before the Dop Net. When the rotation is finished, the simulation can start, so set the start frame to when you want your RBD to work.

Or maybe you can use guided simulations and put the whole object into a guide and rotate it there.
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