It seems there is some limitation to what udims the bake texture rop can handle.
Udims for example with index 1065-1075 came out black.
When i moved them to 1001-1011 everything was fine.
Also if i skipped a tile 1065,1066 and then 1068 - i would also get a black texture for 1068
Is this a known restriction or a bug?
UDIM - Bake texture ROP - bug
1183 4 1- papsphilip
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- dlee
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- papsphilip
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- dlee
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Hi. You can ignore the warnings - it's likely due to me having saved .hip in different version of Houdini than yours (I was on 18.5).
Anyway, I noticed that in your file, there are faces that are beyond valid UDIM tile range (u coordinates starting at 14.0 for example). To be within UDIM spec, you must layout UVs so that u coordinates are within 0~10 range.
Anyway, I noticed that in your file, there are faces that are beyond valid UDIM tile range (u coordinates starting at 14.0 for example). To be within UDIM spec, you must layout UVs so that u coordinates are within 0~10 range.
- papsphilip
- Member
- 385 posts
- Joined: July 2018
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dlee
Hi. You can ignore the warnings - it's likely due to me having saved .hip in different version of Houdini than yours (I was on 18.5).
Anyway, I noticed that in your file, there are faces that are beyond valid UDIM tile range (u coordinates starting at 14.0 for example). To be within UDIM spec, you must layout UVs so that u coordinates are within 0~10 range.
So there is no limit on v but u must be 0-10
i am on 18.5.408, there was an empty top network
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