Problems in "particlefluidmask" output

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Hi, everyone. During my wave simulation, I was stuck by another problem. In the "particlefluidmask" phase, whenever I want to export the ocean spectrum, my program will get frozen. I wonder if it is because my spectrum is too heavy. I did merge several layers of spectrum together in previous part. But up to this point, my process was very smooth and I didn't feel stuck at all, so I don't know if there is any other knock to solve this problem. Has anyone encountered similar problems?

Thanks

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Hi Iliazhao, this forum is a wrong place to post these kind of topics.
QA Specialist at Greyscalegorilla
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ILIAZHAO
Hi, everyone. During my wave simulation, I was stuck by another problem. In the "particlefluidmask" phase, whenever I want to export the ocean spectrum, my program will get frozen. I wonder if it is because my spectrum is too heavy. I did merge several layers of spectrum together in previous part. But up to this point, my process was very smooth and I didn't feel stuck at all, so I don't know if there is any other knock to solve this problem. Has anyone encountered similar problems?

Thanks

You may want to ask over FB group Houdini Artist, it is more active.

Did you try with only 1 one layers of ocean spectrum ? Once get the particlefluidmask, can you review the attribute through attribute from volume ? My questions just try to help you debug.
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