Hey everybody! After a few years of struggling I finally decided to accept defeat and ask
when you tumble with the camera in the viewport, houdini always picks the objects beneath the cursor as local pivot. Please tell me there is a way to disable that and set it like in maya/softimage.
what i mean:
when i space+f or space+g an object, the pivot is set to that as expected. but when i now press ALT and tumble around, the cursor position still matters and possibly picks another object (which is beneath the cursor at this moment) and tumbles around that.
is there a way to disable this cursor-pos-set-pivot nonsense? when i press space+f/g i would like to tumble around this object no matter where my cursor is atm.
is this possible?
thanks!
tumble/orient camera
1334 1 0- stephan6
- Member
- 12 posts
- Joined: Jan. 2018
- Offline
- Siavash Tehrani
- Member
- 711 posts
- Joined: July 2005
- Offline
-
- Quick Links