Hi guys,
I can't get "mtlXmix" to work with XPU.. How can I mix material, using texture mask please?
Thank you.
How to mix material with MtlX and XPU
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- WowNems
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- WowNems
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- tamte
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I'm not aware of Mtlx being able to mix materials at all, just shaders
which is maybe what you are trying to do anyway
so to that point, mixing surface shader in Mtlx in Karma CPU works fine
trying to do that in XPU prints out an error
which is a clear indicator that it is not supported in XPU Alpha yet
which is maybe what you are trying to do anyway
so to that point, mixing surface shader in Mtlx in Karma CPU works fine
trying to do that in XPU prints out an error
[13:05:49] KarmaXPU: Material _sg_s_62CEBD4701626F2E has type not handled by XPU, skipped [ND_mix_surfaceshader]
Tomas Slancik
CG Supervisor
Framestore, NY
CG Supervisor
Framestore, NY
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- rmagee
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Here is a chart that compares Mantra/KarmaCPU/KarmaXPU:
https://www.sidefx.com/faq/question/karma-vs-mantra/ [www.sidefx.com]
Custom/Layered MaterialX Shaders are Planned for Future Release in XPU.
https://www.sidefx.com/faq/question/karma-vs-mantra/ [www.sidefx.com]
Custom/Layered MaterialX Shaders are Planned for Future Release in XPU.
Robert Magee
Senior Product Marketing Manager
SideFX
Senior Product Marketing Manager
SideFX
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- brians
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There is also documentation here
https://www.sidefx.com/docs/houdini/solaris/karma_xpu.html [www.sidefx.com]
It says that the "PBR" nodes are not yet supported by XPU.
https://www.materialx.org/assets/MaterialX.v1.38.PBRSpec.pdf [www.materialx.org] (page 14)
But admittedly there is no easy way for a user to tell which nodes are "PBR" and which are "Standard" :/
https://www.sidefx.com/docs/houdini/solaris/karma_xpu.html [www.sidefx.com]
It says that the "PBR" nodes are not yet supported by XPU.
https://www.materialx.org/assets/MaterialX.v1.38.PBRSpec.pdf [www.materialx.org] (page 14)
But admittedly there is no easy way for a user to tell which nodes are "PBR" and which are "Standard" :/
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- WowNems
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