I would like to use UV layout, but I have already stacked UVs which I want to keep overlapped while packing the UVs.
So far I was able to group by UV shell and detecting overlaps. Where I was able to create a attribute list of intersecting primitives.
Here I am stuck
Now I would need to check through the list and prim num, to check for identical numbers and then if a number matches. Store into a new attribute.
With this I would be able to use the new attribute in the UV_Layout SOP as an Connectivity - Island Attribute.
But maybe I think too complicated in my head, and actually there is a much more simple solution. I am happy to hear about every solution!
Here is a little test file with my current progess: