Motion Blur & Alpha of Explosion Render in Mantra
1386 6 0- GU
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Hi Guys!
i'm having trouble on rendering my Explosion.
When I render the explosion with the ground they behave normally
but when I render the explosion alone, it becomes like this
I don't know if it's because of the open blur that affects the edges and becomes a bit transparent or something.
Any idea on how to solve it?
i'm having trouble on rendering my Explosion.
When I render the explosion with the ground they behave normally
but when I render the explosion alone, it becomes like this
I don't know if it's because of the open blur that affects the edges and becomes a bit transparent or something.
Any idea on how to solve it?
Edited by GU - May 30, 2022 02:47:35
- sajadalavi
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- GU
- Member
- 6 posts
- Joined: Aug. 2019
- Offline
- sajadalavi
- Member
- 30 posts
- Joined: May 2017
- Offline
- sajadalavi
- Member
- 30 posts
- Joined: May 2017
- Offline
- GU
- Member
- 6 posts
- Joined: Aug. 2019
- Offline
- GU
- Member
- 6 posts
- Joined: Aug. 2019
- Offline
sajadalaviOk, i think i will try it again, thank you for your valuable comments!
If everything works out without motionblure, you have two options:
1. Render without motionblure and in the composite step, add motionblure.
2. With volume wrangle, multiply the vel vector by a number less than 1, for example 0.2, and control this motionblure.
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