Hey,
So I've been trying to make a randomized hue shift for leaves on my tree generated from Houdini Tree Tools, leaf generator to be exact and I can't make it work.
What I want is to randomize a hue shift on color correction node with either a Cd Vector at renderstate node in a shader network
or my float seed attribute applied to leaves.
I want it to be on color correction node because I'm also using a texture and I want to rotate hue on that texture.
Where is my mistake?
Mantra randomized Hue shift per leaf on a Houdini Tree Tool
686 0 1- didi5000
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