I am trying to view nad export USD blendshape in Solaris.
I made In-Between Shapes in SOP with CharacterBlendShapesAdd Node, but the BlendShape is not shown in Solaris.
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The left and right deformations at the top of the box are BlendShape, but when you go into Solaris, it's just the skeleton deformations.When USD is exported in Solaris, there is no BlendShape information. it would be nice to have simple houdini-file.
Blendshapes are supported - attached is a simple example. It's hard to tell from your video, but since there aren't any USD BlendShape prims being created under the mesh I would guess that the skin geometry you're pointing to from SOP Character Import is from the output of the Character Blend Shapes SOP? It should be the input skin geometry (without blendshapes applied)